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testing

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    The Checker That Lies: Why a Backgrounded Browser Can't Judge Your Game

    I was building a real-time Flutter game — a tower-defense thing with a deterministic simulation core and a CustomPaint renderer on top. The kind of project where "does it feel right?" is a real engineering question, not a vibe. Enemies walk a path, towers fire on a clock, and if the clock drifts by a few frames the…

    • flutter
    • game-dev
    • testing

    EN2026-07-19

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Dongmin Yu · Mobile developer

Seoul, South Korea

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